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Both weapons are capable of one-hit kills, but the hatchet just plain lasts longer. The 2x4 plank is great for getting in a good smack or two, but it does limited damage and it breaks easily. Fortunately, like most melee weapons, it is possible to upgrade it with sharp objects which increase its power, but it does not do enough for its lack of durability.

Good in a pinch, this slab of wood is better than nothing when out of ammo and fending off Infected with nothing but Joel's fists. First found at the Capitol Building, the hunting rifle is a lifesaver literally and has a heck of a kick to it. Powerful and accurate, the hunting rifle is excellent for taking out Clickers with a single shot, but it has a very small clip. Aim carefully. This rifle may be upgraded at the workbench. Its upgrade options include increasing clip capacity, decreasing reload time, adding a scope, and improving power.

The shiv is a tool of many functions. It opens doors and stealth kills Infected particularly useful with Clickers , but in the first game, shivs fall apart after a single use. Created with collected items, they are readily available, which makes up for them being one-use weapons.

Shivs cannot be upgraded. Weak when used in a fight, it is best to use them for stealth kills. When it comes to reliable and durable weapons, the shiv is not it. Found first in Bill's booby-trapped little town, Ellie's bow is not incredibly accurate, but it's silent and effective for one-shot-kills. Just crouch behind something and take out enemies without once being seen.

Another great thing about the bow is that unlike bullets, players can retrieve arrows if they have time to get them from missed shots or fallen enemies. Increase the durability of crafted silencers. Increase your efficiency at crafting trap mines, producing more from the same resources. Otherwise lethal damage will instead leave you at low health, giving you an opportunity to escape. Increase your efficiency at crafting smoke bombs, producing more from the same resources.

Faster Stealth Kills Stealth Branch. Stealth kills are faster and keep a lower profile. Increase your efficiency at crafting explosive arrows, producing more from the same resources.

Craft More Arrows Precision Branch. Increase your efficiency at crafting arrows, producing more from the same resources. Move faster in listen mode. Hold R1 to sense nearby enemies through walls. Listen Mode Clarity Stealth Branch. Enemies seen in listen mode show up in sharper clarity. Listen Mode Range Precision Branch. Detect enemies at a greater range in listen mode.

Move much faster in listen mode. Improved Trap Mines Explosives Branch. Craft more effective trap mines that are deadly at greater range. Faster Aim Movement Precision Branch. Faster Prone Movement Stealth Branch.

Move faster while prone. Improved Molotovs Explosives Branch. Increase the effectiveness of your molotovs, spreading fire in a wider radius.

Increased Health Field Tactics Branch. Craft 2 shivs which allow for instant stealth kills against most enemies. They can also be used to break free when grabbed by a clicker. Recipe requires binding and blade. Craft Incendiary Shells Firearms Branch. Craft 2 incendiary shells which fire in a wide cone, dealing heavy damage and lighting enemies on fire. Recipe requires alcohol and explosive. Craft 2 standard bullets for your Hunting Pistol which deal heavy damage with high accuracy.

Recipe requires explosive and blade. Increase your efficiency at crafting hunting pistol ammo, producing more from the same resources. Improved Silencers Ordinance Branch. Increase your efficiency at crafting shivs, producing more from the same resources. Momentum Duration Close Quarters Branch.

Increase your efficiency at crafting incendiary shells, producing more from the same resources. Increase your efficiency at crafting pipe bombs, producing more from the same resources. Faster Aim Movement Firearms Branch. Improved Pipe Bombs Ordinance Branch. Craft more effective pipe bombs that are deadly in a larger area.

Craft more durable upgraded melee weapons. Move faster while holding a hostage, allowing you to quickly reposition while shielding yourself or attempting a stealth kill. Combat Guide and Tips.

It will be useful to stun infected and armed enemies and block their sight. After that's you're free to either eliminate them with a Molotov or sneak your way past them. To improve her healing, you'll need at least 50 supplements to upgrade Abby's health kit crafting ability from the Close Quarters skill tree.

Luckily, this skill tree does not require a Training Manual, so you're free to improve it as you go. After sweeping an area of infected and armed enemies, always make sure you make the most of your scavenging by exploring every building and every room.

Scavenging is always rewarding! Before going up to reach the latch with Abby on the Seattle: Day 1 - On Foot chapter, you'll pass through a boat repair area.

Head inside it, and you'll find the Covert Ops Training Manual laying on a table. Once you acquire that, you can now craft shivs in exchange for only 20 supplements. This will help you stealth kill any kind of enemies and break free from a deadly clicker. Add 50 supplements more, and you can create three shivs and increase your inventory. As we've mentioned before, silencers are a useful tool to take down your enemies effortlessly. The ability to craft silencer can be yours for only 20 supplements—upgradeable with It can be crafted with a rag and a canister, and it only lasts for three shots, with a total of five in its upgrade, so be sure to make every single bullet count.



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